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Romance of the Three Kingdoms | |
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Genre(s) | Strategy |
Developer(s) | Koei (now Kou Shibusawa) |
Publisher(s) | Koei (now Koei Temco) |
Creator(s) | Yōichi Erikawa |
First release | Romance of the Three Kingdoms 10 December 1985 |
Latest release | Romance of the Three Kingdoms XIV 16 January 2020 |
Spin-offs | Dynasty Warriors |
Romance of the Three Kingdoms | |||||||
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Chinese name | |||||||
Traditional Chinese | 三國志 | ||||||
Simplified Chinese | 三国志 | ||||||
Literal meaning | Records of the Three Kingdoms | ||||||
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Vietnamese name | |||||||
Vietnamese | Tam quốc chí | ||||||
Hán-Nôm | 三國志 | ||||||
Korean name | |||||||
Hangul | 삼국지 | ||||||
Hanja | 三國志 | ||||||
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Japanese name | |||||||
Kanji | 三國志 | ||||||
Hiragana | さんごくし | ||||||
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Romance of the Three Kingdoms (三國志, Sangokushi, lit. "Records of the Three Kingdoms") is a series of turn-based tactical role-playing simulation grand strategy wargames produced by Koei.[1][2] Originating from Japan in 1985, fourteen installments of the game have been published in Japan, Taiwan, China, South Korea and North America to date. While the game's title as it was released in English refers to the 14th century historical novel Romance of the Three Kingdoms (三國演義) by Luo Guanzhong, the title as it was released in Japan and Chinese regions refers to the 3rd century historical text Records of the Three Kingdoms (三國志) by Chen Shou.
The series are based on the romanticized Romance of the Three Kingdoms novel and the historical text Records of the Three Kingdoms, the storyline takes place during the Han dynasty in China with many warring factions that included the Shu Han, Cao Wei and Eastern Wu kingdoms. Gameplay revolves around managing numerical statistics, each representing an attribute of a city or a character. A city is described by statistics such as stored grain supplies, vulnerability to disasters such as floods and earthquakes, treasury funds, domestic affairs and populace loyalty. Characters are numerically characterized by their leadership abilities, melee prowess, intellects and loyalty, as well as special traits or even magical abilities that can be called upon whether during wartime, diplomacy or domestic affairs. Players can increase these numbers before waging war on neighbouring territories or intending diplomatic efforts.
While generally presented as a turn-based strategy game, the seventh, eighth and tenth editions offer role-playing features, allowing the player to play as a rank-and-file character instead of leading a kingdom.
Several spin-offs based on the series include the tactical action hack and slash video game series Dynasty Warriors, Dynasty Tactics which is a hybrid of Dynasty Warriors and Romance of the Three Kingdoms, as well as the three tactical role-playing games Sangokushi Eiketsuden (Liu Bei), Sangokushi Koumeiden (Zhuge Liang), and Sangokushi Sousouden (Cao Cao). Kessen II is a real-time tactics game on PS2.
Another spin-off is the mobile game Three Kingdoms Tactics, based on Koei Tecmo's series.[3] It was published by Chinese company Alibaba Group in September 2019. It has grossed $1.2 billion worldwide as of March 2021[update], making it Alibaba's most successful mobile game.[4]
The release dates provided are for original Japanese releases.
Sangokushi received positive critical reception in North America when it was released there in 1988.
As of 2020, the main series has shipped more than 9 million copies worldwide.[5]