An editor has nominated this article for deletion. You are welcome to participate in the deletion discussion, which will decide whether or not to retain it. |
![]() | This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these template messages)
|
![]() | |
![]() Fullscreen screenshot of Sculptris Alpha 5 with customised user background and material | |
Developer(s) | Pixologic |
---|---|
Initial release | December 2009 |
Stable release | Alpha 6
|
Operating system | Microsoft Windows, Mac OS X |
Type | 3D computer graphics |
License | proprietary |
Website | pixologic |
Sculptris is a virtual sculpting software program, with a primary focus on the concept of modeling clay. It entered active development in early December 2009,[1] and the most recent release was in 2011.[2]
Users can pull, push, pinch, and twist virtual clay. It is geared toward character sculpting and "organic" models.
3D meshes (.obj) can be imported into the program for further detailing, generating normal and displacement maps.
In late July 2010, Sculptris inventor Tomas Pettersson joined the Pixologic team (makers of ZBrush), who have taken over Sculptris development.[3] He left Pixologic 'a while' before March 2014.[4]
In June 2020 Pixologic dropped support for Sculptris in favor of ZBrushProMini, a free version of ZBrush that includes Sculptris Pro.[5] As of today, ZBrushProMini is now named ZBrushCoreMini.