In theoretical computer science, a stutter bisimulation is a relationship between two transition systems, abstract machines that model computation. It is defined coinductively and generalizes the idea of bisimulations. A bisimulation matches up the states of a machine such that transitions correspond; a stutter bisimulation allows transitions to be matched to finite path fragments.[1]
In Principles of Model Checking, Baier and Katoen define a stutter bisimulation for a single transition system and later adapt it to a relation on two transition systems. A stutter bisimulation for is a binary relationR on S such that for all (s1,s2) in R:
have the same labels
If is a valid transition and then there exists a finite path fragment () such that each pair is in R and is in R
If is a valid transition and is not then there exists a finite path fragment () such that each pair is in R and is in R
A generalization, the divergent stutter bisimulation, can be used to simplify the state space of a system with the tradeoff that statements using the linear temporal logic operator "next" may change truth value.[2] A robust stutter bisimulation allows uncertainty over transitions in the system.[3]