The Book of Sigils is a supplement published by R. Talsorian Games in 1995 for the Victorian steampunk role-playing game Castle Falkenstein.
The Book of Sigils, written by Anthony Savile,[1] presents new wizard character options with more detail about magic in the world of Castle Falkenstein,[2] as well as details about The Sorcerous Orders of New Europa.[1]
In the May 1996 edition of Arcane (Issue 6), David S Comford thought highly of this book, calling it "an essential purchase for any Castle Falkenstein referee, since it contains fundamental expansions to the game and is also a useful guide to what to expect if the characters decide to roam outside of New Europa." Comford concluded by giving the book an above average rating of 8 out of 10.[2]
In the October 1996 edition of Dragon (Issue #234), Rick Swan was enthusiastic about the detail provided, saying "Players interested in Victorian wizardry should have a ball."[1]