Augmented reality (AR)[1] is a live direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics or GPS data.[2]
Explore some example models and identify the use cases of Augmented Reality in learning environemts:
Create a 3D Model in Aframe | Place 3D Model on Marker |
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Create your own 3D objects on markers and place them at geolocation e.g. with AR.js.