This learning resource introduces Wikiversity authors into the concept of Real World Labs and supports the authors in building a Wikiversity Learning Resource for the Real World Lab.
located in the specific area, building, ... which is not the regular classroom location and supports the interaction between the scientific world and civil society,
encourage the interaction with the objects, the local environment or with processes, which are specific for the location of the Real World Lab,
learning objects go beyond the exploration of the specific location
engaging people (students, citizens, visitors, ...) to interact with local and digital objects of the Real World Lab.
(optional) learning environments in the real world lab (outside classroom, seminar room) are linked to learning environment inside the classroom,
(optional) digital and non-digital material are collected, documented and analyzed.
Consider the conception of a virtual museum[1] and the exploration of the space. What are the analogies and differences with a real-world laboratory where digital visualizations support the exploration of real space?
(Pre-Visit) Preparation of visit with learning tasks and learning resources, that support the learners in being focussed on the learning objectives.
(During-Visit) Support the real visit with additional of the RWL with additional Learning Resources (e.g. Quiz, Mulitmedia from WikiMedia Commons, ... in Wikiversity)
(Post-Visit) support of post-visit with additional retrospective learning tasks and learning resources.
(Virtual-Visit[2]) if students are not able to visit a specific area on earth (e.g. due to travel time and travel expenses), then a virtual visit could provide an opportunity explore a Real World Lab at least virtually by visual exploration and learning task, e.g.
Fiji Islands and the need for migration due to the rise of sea level and explore how a place looked like 50 years ago and now.
(Loss of Value for Fossile Energy Sources) Analyse the hypothesis: The acceptance of current scientific evidence for climate change and the incorporation in economical decision making will lead to the loss of value of Fossile Energy Sources, because human-kind had to stop burning those resources (keep in mind, that fossile energy sources are not used for fuel and heating alone).
3D Modelling is used to create digital learning resources that allow the exploration of RWL in a pre, during, post, or virtual setting for a learning process.
Photogrammetry to create a 3D model of objects in Real World Lab by a set of images from a different angle
Create a visual representation (Image Map Graph - IMG) in LibreOffice Draw and highlight those areas with links to other web resource. This can also be used for the learners to get an overview what can be explored in a learning resource.
The image abover can also be used in the ImageMap Editor to link the Image Map Graph to the image maps as nodes of the graph.
The following list enumerates possible example locations for Real World Labs. The visualizations are created as 360o degree images create with WikiCommons2AFrame[3]
(Markers on a Map) Explore the OpenSource HTML5 Tool to create markers for your Real World Lab on a map. Use Markers4Map and create interesting geolocations on the map and explain e.g. what kind of experiments can be performed at the geolocation (Example Map with two markers).
(Digital and Non-Digital Aspects of the RWL) Create a Real World Lab that allows learners and citzens to interact with the environment. Identify digital areas of exploration that augment the experience with real world environment.
(Time) Explore the visual appearance of the location
(Winter) in winter by using Virtual Reality, when it is summer and
(Summer) vice versa a VR experience of the location during summer when it is winter.
(History) explore visual experience of the location 50 years before (e.g. plants, buildings) or before/after flooding, ... (Disaster)
(Scale) Explore visualisation
(Microscope) under the mircoscope as video of organisms, that can be found in the river,
WikiCommons2AFrame - Open Source webbased tool for Wikiversity learning resources to create links for 360o degree images, that are stored in WikiCommons.
AppLSAC for privacy-friendly data collection in Real World Labs, that allow offline data collection with in installed browser as runtime environment for the WebApp.