Pact (Interaction Design)

From Handwiki

In interaction design, PACT (an acronym for People, Activities, Contexts, Technologies) is a structure used to analyse with whom, what and where a user interact with a user interface.[1] Interaction is considered, in this framework, as a relationship between people, activities, contexts, and technologies.[2]

To analyze a user experience (UX) design using PACT, a designer must scope out the possible variety of people, activities, contexts, and technologies in a domain through brainstorming or envisionment techniques.[3] PACT also focuses on three categories for mapping people differences: physical differences, psychological differences, and social differences.[4]

References

  1. Benyon, David (2005). Designing Interactive Systems: People, Activities, Contexts, Technologies. Addison Wesley. ISBN 978-0321116291. 
  2. Benyon, David (2014). Spaces of Interaction, Places for Experience: Places for Experience. Morgan & Claypool Publishers. pp. 3. ISBN 9781608457717. 
  3. Benyon, David (2019). Designing User Experience: A Guide to HCI, UX and Interaction Design. Pearson UK. pp. 2–17. ISBN 9781292155531. 
  4. Ciussi, Dr Melanie (2018). ECGBL 2018 12th European Conference on Game-Based Learning. Reading, UK: Academic Conferences and Publishing Limited. pp. 63. ISBN 9781911218999. 




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Categories: [Human–computer interaction] [Technical communication] [Multimodal interaction]


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