Sammy Lightfoot

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Sammy Lightfoot
Sammy Lightfoot proper.jpg
Developer(s)Sierra On-Line
Publisher(s)Sierra On-Line
Comptiq (PC-88)
Designer(s)Warren Schwader[1]
Platform(s)Apple II, Commodore 64, ColecoVision, PC-88
Release1983: Apple, C64
1984: ColecoVision
1985: PC-88
Genre(s)Platform

Sammy Lightfoot is a video game written by Warren Schwader for the Apple II and published by Sierra On-Line in 1983.[1] It is a multi-screen platform game (or "climbing game", as the genre was called in the US in 1983),[2] in the vein of Donkey Kong. Sammy Lightfoot follows the travails of a circus worker who jumps and climbs through a number of perilous situations. It was initially ported to the Commodore 64[3] followed by ColecoVision[4] and the PC-8800 series.

Reception

The Commodore 64 Home Companion stated that Sammy Lightfoot captures the cartoon spirit and graphic style of Donkey Kong without being a simple donkey clone".[5]

See also

  • Apple Cider Spider, another Apple II platform game released by Sierra On-Line in 1983.

References

  1. 1.0 1.1 Hague, James. "The Giant List of Classic Game Programmers". https://dadgum.com/giantlist/. 
  2. "The Player's Guide to Climbing Games". Electronic Games 1 (11): 49. January 1983. https://archive.org/stream/Electronic_Games_Volume_01_Number_11_1983-01_Reese_Communications_US#page/n47/mode/2up. 
  3. Sammy Lightfoot at Lemon 64
  4. ColecoVision Rarity Guide
  5. Beekman, George (1984). "Sierra On-Line". The Commodore 64 Home Companion. pp. 174–175. https://archive.org/stream/The_Commodore_64_Home_Companion#page/n175/mode/2up. 




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