Precision Graphics Markup Language

From Handwiki

PGML
Precision Graphics Markup Language
StatusRetired
First published10 April 1998 (1998-04-10)[1]
OrganizationWorld Wide Web Consortium
Authors
  • Nabeel Al-Shamma[1]
  • Robert Ayers[1]
  • Richard Cohn[1]
  • Jon Ferraiolo[1]
  • Martin Newell[1]
  • Roger K. de Bry[1]
  • Kevin McCluskey[1]
  • Jerry Evans[1]
Base standards
  • PostScript[1]
  • PDF[1]
Domain2D graphics language
AbbreviationPGML
Websitewww.w3.org/TR/1998/NOTE-PGML
Scalable Vector Graphics
  • sXBL
  • SVG Working Group
  • SVG filter effects
  • Precision Graphics Markup Language
  • Vector Markup Language
  • XHTML+MathML+SVG
  • SVG animation
  • Comparison of layout engines (SVG)

Precision Graphics Markup Language (PGML) is an XML-based language for representing vector graphics. It was a World Wide Web Consortium (W3C) submission by Adobe Systems, IBM, Netscape, and Sun Microsystems, that was not adopted as a recommendation. PGML is a 2D graphical format, offering precision for graphic artists, guaranteeing that the design created will appear in end user systems with the correct formatting, layout and the precision of color.

PGML and Vector Markup Language, another XML-based vector graphics language W3C submission supported by Autodesk, Hewlett-Packard, Macromedia, Microsoft, and Visio Corporation, were later joined and improved upon to create Scalable Vector Graphics (SVG).

Applications

The ArgoUML CASE tool is able to export UML diagrams in PGML.

See also

  • List of vector graphics markup languages

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 Al-Shamma, Nabeel; Ayers, Robert; Cohn, Richard; Ferraiolo, Jon; Newell, Martin; de Bry, Roger K.; McCluskey, Kevin; Evans, Jerry (1998-04-10). "Precision Graphics Markup Language (PGML)". https://www.w3.org/TR/1998/NOTE-PGML. 

External links

  • W3C 1998 Note

[1]



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Categories: [Graphics file formats] [Markup languages] [Vector graphics markup languages] [XML-based standards]


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