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  1. Simulation game: A simulation game is a genre of video game that mostly has open-ended and sandbox like qualities. It involves controlling something or simulating something, such as driving, racing, families/people (like The Sims 2) or building an object. [100%] 2023-02-09 [Video Games]
  2. Project management simulation: Project management simulation is simulation used for project management training and analysis. Project management simulation is often used as training simulation for project managers. [94%] 2023-11-23 [Project management education] [Business simulation games]...
  3. Simulation (computer science): In theoretical computer science a simulation is a relation between state transition systems associating systems that behave in the same way in the sense that one system simulates the other. Intuitively, a system simulates another system if it can match ... (Computer science) [91%] 2023-12-19 [Theoretical computer science] [Transition systems]...
  4. Simulation: According to Mergendoller et al. (2004): Randel, Morris, Wetzel, and Whitehill (1992) examined 68 studies on the effectiveness of simulations and found that students engaged in simulations and games show greater content retention over time compared to students engaged in ... [91%] 2024-01-08 [Instructional design models] [Edutech families]...
  5. Simulation: A simulation is a way of seeing a thing happen without it actually taking place in the same way. A simulation can be used to predict what might happen without doing it, in case it is dangerous or too expensive ... [91%] 2024-01-08 [Research] [Scientific modeling]...
  6. Simulation: A simulation is the imitation of the operation of a real-world process or system over time. Simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the simulation ... (Imitation of the operation of a real-world process or system over time) [91%] 2023-12-20 [Simulation] [Mathematical and quantitative methods (economics)]...
  7. Simulation: A simulation is an imitative representation of a process or system that could exist in the real world. In this broad sense, simulation can often be used interchangeably with model. (Imitation of the operation of a real-world process or system over time) [91%] 2024-01-08 [Simulation] [Mathematical and quantitative methods (economics)]...
  8. GoVenture Educational Games and Simulations: GoVenture is the brand name for a series of educational computer games and simulations developed and published by MediaSpark Inc. The first GoVenture simulation was launched in 2000 and several more have been launched since. (Software) [88%] 2023-11-05 [Business simulation games] [Windows games]...
  9. Game situation: situation, $n$-tuple of strategies, in the theory of non-cooperative games The result of a choice by all coalitions of action (see Games, theory of) of their strategies with regard to the connections between the strategies of the various ... (Mathematics) [85%] 2023-10-17 [Game theory, economics, social and behavioral sciences]
  10. Stimulation: Stimulation is the encouragement of development or the cause of activity generally. For example, "The press provides stimulation of political discourse." An interesting or fun activity can be described as "stimulating", regardless of its physical effects on senses. (Philosophy) [82%] 2024-01-08 [Perception] [Behavioral concepts]...
  11. SimulationX: SimulationX is a CAE software application running on Microsoft Windows for the physical simulation of technical systems. It is developed and sold by ESI Group. (Software) [82%] 2023-12-17 [Simulation programming languages] [Simulation software]...
  12. Vehicle simulation game: Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. This includes automobiles, aircraft, watercraft, spacecraft, military vehicles, and a variety of other vehicles. (Video game genre) [81%] 2024-01-12 [Vehicle simulation games] [Video game genres]...
  13. Life simulation game: Life simulation games form a subgenre of simulation video games in which the player lives or controls one or more virtual characters (human or otherwise). Such a game can revolve around "individuals and relationships, or it could be a simulation ... (Software) [81%] 2023-12-17 [Life simulation games] [Video game terminology]...
  14. Simulation video game: Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. A simulation game attempts to copy various activities from real life in the form of a game for various purposes such ... (Video game genre) [81%] 2024-01-08 [Simulation video games] [Video game genres]...
  15. Simulation video game: Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. A simulation game attempts to copy various activities from real life in the form of a game for various purposes such ... (Software) [81%] 2024-01-08 [Simulation video games]
  16. Social simulation game: Social simulation games are a subgenre of life simulation game that explore social interactions between multiple artificial lives. Some examples include The Sims and Animal Crossing series. (Software) [81%] 2023-12-03 [Social simulation video games]
  17. Simulations and games in economics education: A simulation game is "a game that contains a mixture of skill, chance, and strategy to simulate an aspect of reality, such as a stock exchange". Similarly, Finnish author Virpi Ruohomäki states that "a simulation game combines the features of ... (none) [80%] 2023-10-25 [Business education] [Economics education]...
  18. Simulation and gaming: Simulation and Gaming refers to a series of instructional designs that use elements from simulation and gaming. Simulation and Gaming can be done with board games, computer assisted board games, or fully computerized environments. [80%] 2024-01-13 [Computer games] [Educational games]...
  19. Simulacra and Simulation: Simulacra and Simulation (French: Simulacres et Simulation) is a 1981 philosophical treatise by the philosopher and cultural theorist Jean Baudrillard, in which the author seeks to examine the relationships between reality, symbols, and society, in particular the significations and symbolism ... (1981 book by Jean Baudrillard) [80%] 2023-12-08 [Dichotomies]
  20. Modeling and simulation: Modeling and simulation (M&S) is the use of models (e.g., physical, mathematical, or logical representation of a system, entity, phenomenon, or process) as a basis for simulations to develop data utilized for managerial or technical decision making. In ... [80%] 2023-12-14 [Simulation]

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