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  1. Engineering and technology learning projects: This is an overview of engineering and technology learning projects instructor/student interactions and grading. A list of the projects can be found here. [100%] 2024-01-19 [General Engineering Projects]
  2. Leading Technology: Leading Technology, Inc., was an American computer company based in Beaverton, Oregon, and active from 1985 to 1992. It sold IBM PC–compatible computer systems, monitors, and other peripherals supplied by original equipment manufacturers (OEMs) in Hong Kong, Korea, Taiwan. (Company) [74%] 2023-12-06 [Defunct computer hardware companies]
  3. Technology enhanced learning: This is a disambiguation page: a list of articles associated with the same title or concept. If an internal link referred you to this page, you may wish to change the link to point directly to the intended article. [71%] 2024-01-13
  4. Learning technology system: Within IMS specifications, learning technology system (LTS) is used to define run-time environments for IMS Content Packages (including IMS Simple Sequencing or IMS Learning Design. A web-based learning technology system is "a learning technology system that uses web ... [71%] 2024-01-13 [Portalware]
  5. Technology enhanced learning: This is a disambiguation page: a list of articles associated with the same title or concept. If an internal link referred you to this page, you may wish to change the link to point directly to the intended article. [71%] 2024-03-05
  6. Film learning project: Welcome to the film learning project! A 10 minute film was produced a year or few ago called Elephant dreams. [67%] 2023-11-17 [Learning projects] [Filmmaking]...
  7. Project-oriented learning: This article attempts to provide a short overview of project-oriented learning. By project-oriented learning we mean something like "P5BL" (Problem- Project- Product- Process- People-Based Learning). [67%] 2024-01-12 [Pedagogic strategies] [Project-oriented instructional design models]...
  8. Music Learning Project: This is a project to produce a 15 minute introduction to music, with an emphasis on the Romantic, Baroque and Classical periods. Possibly for intro/leadin: Gregorian Chants http://www.christusrex.org/www2/cantgreg/missa_h4qua.html This lesson plan was ... [67%] 2024-01-12 [Music]
  9. Project-based learning: Project-based learning (PBL) is a student-centered pedagogy that involves a dynamic classroom approach in which it is believed that students acquire a deeper knowledge through active exploration of real-world challenges and problems. Students learn about a subject ... (Social) [67%] 2023-12-18 [School terminology]
  10. Project-based learning: This article provides a short introduction to project-based learning in the framework of more open-ended projects that are typical of socio-constructivist approaches (based on Synteta, 2002). Please, see project-oriented learning for a short general overview of ... [67%] 2023-11-14 [Pedagogic strategies] [Instructional theories]...
  11. Learning (album): Learning is the debut studio album by American singer-songwriter Perfume Genius. The album was released on June 22, 2010 by Matador Records. (Album) [65%] 2024-01-03 [2010 debut albums] [Perfume Genius albums]...
  12. Learning: Template:Cleanup Template:Neuropsychology Learning is the acquisition and development of memories and behaviors, including skills, knowledge, understanding, values, and wisdom. It is the product of experience and the goal of education. [65%] 2023-11-11 [Learning]
  13. Learning: Learning is the process of acquiring new or modifying existing knowledge, behaviors, skills, values, or preferences. This project provides information and resources on a variety of learning concepts and approaches. [65%] 2024-01-07 [Learning]
  14. Learning: Learning is the process of acquiring new understanding, knowledge, behaviors, skills, values, attitudes, and preferences. The ability to learn is possessed by humans, animals, and some machines; there is also evidence for some kind of learning in certain plants. (Process of acquiring new knowledge) [65%] 2023-10-30 [Learning] [Cognitive science]...
  15. Learning: Learning is the process of acquiring new understanding, knowledge, behaviors, skills, values, attitudes, and preferences. The ability to learn is possessed by humans, animals, and some machines; there is also evidence for some kind of learning in certain plants. (Process of acquiring new knowledge) [65%] 2024-01-07 [Learning] [Memorization]...
  16. Learning and memory: Welcome to the Learning and Memory learning project. [60%] 2023-10-22 [Cognition] [Learning]...
  17. Sleep and learning: Multiple hypotheses explain the possible connections between sleep and learning in humans. Research indicates that sleep does more than allow the brain to rest; it may also aid the consolidation of long-term memories. (Philosophy) [60%] 2023-10-01 [Sleep] [Sleep physiology]...
  18. Games and learning: Games and learning is a field of education research that studies what is learned by playing video games, and how the design principles, data and communities of video game play can be used to develop new learning environments. Video games ... [60%] 2024-01-13 [Video game studies] [Learning]...
  19. Games and learning: Games and learning is a field of education research that studies what is learned by playing video games, and how the design principles, data and communities of video game play can be used to develop new learning environments. Video games ... (Philosophy) [60%] 2023-11-28 [Learning] [Educational video games]...
  20. Projects: Redirect to:. [59%] 2024-01-03

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