This is a partial list of major acquisitions in the video game industry with publicly disclosed deal values.
Contents
1Acquisitions with deal value of at least US$1 billion
2Acquisitions with deal value of at least US$100 million
3Acquisitions with deal value of at least US$1 million
4Acquisitions which failed to complete
5Notes
6References
Acquisitions with deal value of at least US$1 billion
Acquirer
Target
Year
Deal value (US$)
Inflation adjusted (US$)
Reference
Microsoft
Activision Blizzard
2022
68,700,000,000
68,700,000,000
[1]
Take-Two Interactive
Zynga
2022
12,700,000,000
12,700,000,000
[2]
Tencent
Supercell (81.4%)
2016
8,600,000,000
9,162,000,000
[3]
Microsoft
ZeniMax Media
2020
8,100,000,000
8,100,000,000
[4]
Activision Blizzard
King
2015
5,900,000,000
6,364,000,000
[5]
Savvy Games Group
Scopely
2023
4,900,000,000
4,900,000,000
[6]
ByteDance
Moonton
2021
4,000,000,000
4,000,000,000
[7][8]
Sony Interactive Entertainment
Bungie
2022
3,700,000,000
3,700,000,000
[9][10]
Microsoft
Mojang
2014
2,500,000,000
2,700,000,000
[11]
Electronic Arts
Glu Mobile
2021
2,400,000,000
2,400,000,000
[12]
Facebook
Oculus VR
2014
2,000,000,000
2,160,000,000
[13]
Zynga
Peak
2020
1,800,000,000
1,800,000,000
[14]
Bandai
Namco
2005
1,700,000,000
2,225,000,000
[15]
Tencent
Leyou
2020
1,500,000,000
1,500,000,000
[16]
Savvy Games Group
ESL FACEIT
2022
1,500,000,000
1,500,000,000
[17]
Electronic Arts
Playdemic
2021
1,400,000,000
1,400,000,000
[18]
Embracer Group
Gearbox Software
2021
1,300,000,000
1,300,000,000
[19]
Tencent
Sumo Group
2021
1,270,000,000
1,270,000,000
[20]
Electronic Arts
Codemasters
2020
1,200,000,000
1,200,000,000
[21]
Acquisitions with deal value of at least US$100 million
Acquirer
Target
Year
Deal value (US$)
Inflation adjusted (US$)
Reference
Zhongji Holding
DianDian Interactive
2014
960,000,000
1,037,000,000
[22]
Churchill Downs Incorporated
Big Fish Games
2014
885,000,000
956,000,000
[23]
Sega
Rovio Entertainment
2023
776,000,000
776,000,000
[24]
Electronic Arts
BioWare Pandemic Studios
2007
775,000,000
956,000,000
[25]
Electronic Arts
PopCap Games
2011
750,000,000
852,000,000
[26]
Zynga
Small Giant Games
2018
700,000,000
713,000,000
[27]
Electronic Arts
Jamdat Mobile
2005
680,000,000
890,000,000
[28]
Embracer Group
Easybrain
2021
640,000,000
640,000,000
[29]
The Walt Disney Company
Playdom
2010
563,000,000
660,000,000
[30]
Macarthur Fortune Holding
Jagex
2020
530,000,000
530,000,000
[31]
Zynga
NaturalMotion
2014
527,000,000
569,000,000
[32]
Embracer Group
Saber Interactive
2020
525,000,000
525,000,000
[33]
Zynga
StarLark
2021
525,000,000
525,000,000
[34]
Nexon
Gloops
2012
486,000,000
541,000,000
[35]
Embracer Group
Aspyr
2021
450,000,000
450,000,000
[36]
Pearl Abyss
CCP Games
2018
425,000,000
433,000,000
[37][38]
Square Enix
Taito
2005
409,100,000
536,000,000
[39]
DeNA
ngmoco
2010
400,000,000
469,000,000
[40]
Electronic Arts
Playfish
2009
400,000,000
477,000,000
[41]
Tencent
Riot Games
2011
400,000,000
455,000,000
[42]
Sony Computer Entertainment
Gaikai
2012
380,000,000
423,000,000
[43]
Take-Two Interactive
Nordeus
2021
378,000,000
378,000,000
[44]
Microsoft
Rare
2002
375,000,000
533,000,000
[45]
The Walt Disney Company
New Horizon Interactive
2007
350,930,000
433,000,000
[46]
Electronic Arts
Respawn Entertainment
2017
315,000,000
329,000,000
[47]
Embracer Group
Square Enix Europe
2022
300,000,000
300,000,000
[48]
Enad Global 7
Daybreak Game Company
2020
300,000,000
300,000,000
[49]
Take-Two Interactive
Social Point
2017
250,000,000
261,000,000
[50]
Zynga
Gram Games
2018
250,000,000
255,000,000
[51]
Sony Interactive Entertainment
Insomniac Games
2019
229,000,000
229,000,000
[52]
Warner Bros. Interactive Entertainment
TT Games
2007
210,000,000
259,000,000
[53]
GREE, Inc.
Funzio
2012
210,000,000
234,000,000
[54]
Zynga
OMGPop
2012
210,000,000
234,000,000
[55]
Lycos
Gamesville
1999
207,000,000
318,000,000
[56]
Take-Two Interactive
Playdots
2020
193,000,000
193,000,000
[57]
Zynga
Rollic
2020
180,000,000
180,000,000
[58]
Viacom
Harmonix
2006
175,000,000
222,000,000
[59]
Jam City
Ludia
2021
165,000,000
165,000,000
[60]
Warner Bros. Interactive Entertainment
Turbine Entertainment Software
2010
160,000,000
188,000,000
[61]
THQ Nordic AB
Koch Media
2018
149,600,000
152,000,000
[62]
Tencent
Funcom
2020
148,000,000
148,000,000
[63]
Embracer Group
Flying Wild Hog
2020
137,000,000
137,000,000
[64]
Infogrames
GT Interactive
1999
135,000,000
207,000,000
[65]
Leaf Mobile
East Side Games
2021
135,000,000
135,000,000
[66]
Electronic Arts
Maxis
1997
125,000,000
199,000,000
[67]
Embracer Group
Perfect World Entertainment
2021
125,000,000
125,000,000
[68]
Electronic Arts
Westwood Studios
1998
122,500,000
192,000,000
[69]
Square Enix
Eidos Interactive
2009
120,000,000
143,000,000
[70]
Embracer Group
A Thinking Ape
2020
105,000,000
105,000,000
[71]
Nordisk Film
Avalanche Studios
2018
103,000,000
105,000,000
[72]
Infogrames
Hasbro Interactive
2000
100,000,000
148,000,000
[73]
Template:Country data GRB Sumo Group
Pipeworks Studios
2020
100,000,000
100,000,000
[74]
Microsoft
Ensemble Studios
2001
100,000,000
144,000,000
[75]
Acquisitions with deal value of at least US$1 million
Acquirer
Target
Year
Deal value (US$)
Reference
Leyou
Digital Extremes
2014
73,200,000
[76]
Hasbro Interactive
MicroProse
1998
70,000,000
[77]
37Games Orient Securities Leyou
SNK Playmore
2015
63,500,000
[78]
Nacon
Daedalic Entertainment
2022
60,200,000
[79]
Eidos Interactive
IO Interactive
2004
51,120,000
[80]
Perfect World
Cryptic Studios
2011
50,000,000
[81]
Keywords Studios
High Voltage Software
2020
50,000,000
[82]
THQ Nordic AB
Warhorse Studios
2019
48,510,000
[83]
Electronic Arts
Criterion Software
2004
48,000,000
[84]
Focus Home Interactive
Dotemu
2021
46,000,000
[85]
Embracer Group
4A Games
2020
45,000,000
[86]
Nacon
Big Ant Studios
2021
42,500,000
[87]
Devolver Digital
Good Shepherd Entertainment
2021
41,255,000
[88]
Take-Two Interactive
Angel Studios
2002
38,000,000[lower-alpha 1]
[89]
Electronic Arts
Origin Systems
1992
35,000,000
[90]
THQ Nordic AB
Coffee Stain Studios
2018
34,900,000
[91]
Warner Bros. Interactive Entertainment
Midway Games
2009
33,000,000
[92][93]
Take-Two Interactive
Visual Concepts Kush Games
2005
32,200,000
[94]
tinyBuild
Versus Evil
2021
31,300,000
[95]
Codemasters
Slightly Mad Studios
2019
30,000,000
[96]
Devolver Digital
Firefly Studios
2021
27,476,000
[88]
Devolver Digital
Croteam
2020
26,935,000
[88]
Sega
Relic Entertainment
2013
26,600,000
[97]
Ubisoft
Reflections Interactive
2006
24,000,000
[98]
Koch Media
Volition
2013
23,000,000
[97]
Kadokawa Corporation
From Software
2014
22,500,000
[99]
Activision
Treyarch
2001
20,000,000
[100]
Devolver Digital
Nerial
2021
17,353,000
[88]
tinyBuild
Bad Pixel
2021
17,100,000
[101]
GT Interactive
Reflections Interactive
1999
14,700,000
[102]
Take-Two Interactive
DMA Design
2000
11,000,000
[103]
Embracer Group
Tarsier Studios
2019
10,500,000
[104]
tinyBuild
Animal
2021
10,100,000
[105]
Opera
YoYo Games
2021
10,000,000
[106]
Atari SA
Nightdive Studios
2023
10,000,000
[107]
Starbreeze Studios
Dhruva Interactive
2016
8,500,000
[108]
Focus Home Interactive
Deck13
2020
7,900,000
[109]
Take-Two Interactive
Dhruva Interactive
2019
7,900,000
[110]
Paradox Interactive
Harebrained Schemes
2018
7,500,000
[111]
Take-Two Interactive
Barking Dog Studios
2002
3,000,000
[112]
Acquisitions which failed to complete
Acquirer
Target
Year
Deal value (US$)
Notes
Reference
Vivendi
Ubisoft
2016
6,400,000,000
In 2018, Vivendi agreed to stop pursuing its hostile takeover bid for Ubisoft and sell its shares to various investors, including Tencent. Vivendi had completely divested its stake in Ubisoft by March 2019.
[113][114][115]
Electronic Arts
Take-Two Interactive
2008
1,900,000,000
Although Take-Two were interested in merging with another company at the time, Strauss Zelnick and Take-Two's board of directors considered EA's cash offer inadequate. In September 2008, EA gave up on the acquisition and let the offer expire.
[116][117][118]
Take-Two Interactive
Vivendi Universal Games
2003
1,000,000,000
Take-Two planned to acquire Vivendi's video game division, which at the time was up for sale as part of the parent company's plan to sell $7.7 billion in assets. Take-Two's offer was far short of the $1.6 billion Vivendi sought for the business. Ultimately the deal never came to pass and Vivendi Games would later merge with Activision to form Activision Blizzard.
[119]
Take-Two Interactive
Codemasters
2020
994,000,000
Take-Two offered to acquire Codemasters in November 2020 for approximately US$994 million and Codemasters subsequently accepted the deal. However, in December 2020, Electronic Arts placed a rival offer of $1.2 billion, 14% higher than Take-Two's bid, which Codemasters' board of directors agreed to instead. Take-Two formally withdrew its offer in January 2021, ceding to EA's bid. EA fully acquired Codemasters on February 21, 2021.
[120][121][122][123]
Playtika
Rovio
2023
813,000,000
Playtika held preliminary discussions with Rovio about a potential acquisition in January 2023. Playtika made a €9.05 per share all-cash offer to Rovio's board of directors. Those discussions ended with no deal the following March and Rovio stated that it would seek merger discussions with other parties instead.
[124][125]
GT Interactive
MicroProse
1997
250,000,000
Despite the merger agreement being signed and unanimously approved by both companies shareholders, the merger was called off two months after the deal was signed. The merger was reportedly called off due to "fundamental" disagreement over the handling of research and development costs. In the following years, MicroProse was acquired by Hasbro.
[126][127][128][129]
Square Enix
Tecmo
2008
200,000,000
Tecmo rejected Square Enix's buyout offer, opting instead for a merger of equals with Koei.
[130][131]
Elevation Partners
Eidos Interactive
2005
136,300,000
Elevation attempted to acquire Eidos in March 2005 as the newly formed firm's first acquisition, but were outbid by SCi, who ultimately acquired Eidos in May 2005.
[132][133]
ZeniMax Media
Relic Entertainment
2013
26,300,000
At THQ's bankruptcy auction, ZeniMax bid $26.3 million for Relic Entertainment and the Company of Heroes IP, but were subsequently outbid by Sega by only $300K, with Sega ultimately acquiring Relic.
[134][135]
Notes
↑Take-Two Interactive bought Angel Studios for US$28 million in cash and 235,679 shares of restricted stock, totaling a value of approximately US$38 million.[89]
References
↑"Microsoft to acquire Activision Blizzard for $68.7 billion". 18 January 2022. https://www.theverge.com/2022/1/18/22889258/microsoft-activision-blizzard-xbox-acquisition-call-of-duty-overwatch/.
↑"Take-Two announces acquisition of mobile games giant Zynga for $12.7bn". 10 January 2022. https://www.videogameschronicle.com/news/take-two-announces-acquisition-of-mobile-games-giant-zynga-for-12-7bn/.
↑Lulu Yilun Chen (June 21, 2016). "China's Tencent Buys Control of Clash of Clans Maker for $8.6 Billion". https://www.bloomberg.com/news/articles/2016-06-21/tencent-leads-8-6-billion-deal-for-clash-of-clans-game-studio?_r=25.
↑"Form 10-K". June 30, 2021. p. 39. https://microsoft.gcs-web.com/static-files/0a2b8528-fb8b-4d11-8da2-fd9fa988a155. Retrieved August 7, 2021.
↑Michael J. de la Merced (November 2, 2015). "Bobby Kotick's Activision Blizzard to Buy King Digital, Maker of Candy Crush". https://www.nytimes.com/2015/11/03/business/dealbook/activision-blizzardto-buy-king-digital-maker-of-candy-crush.html?_r=1.
↑"Mobile Games Company Scopely to Be Acquired by Saudi-Backed Savvy Games Group for $4.9 Billion". https://variety.com/2023/digital/news/scopely-acquired-savvy-games-group-4-9-billion-1235574675/.
↑"TikTok's parent company ByteDance acquired Mobile Legends developer Moonton" (in en-US). 2021-03-22. https://mobilegaminghub.com/tiktoks-parent-company-bytedance-acquired-mobile-legends-developer-moonton/.
↑"ByteDance acquires gaming studio Moonton at around $4 billion valuation: sources" (in en). Reuters. Reuters. 2021-03-22. https://www.reuters.com/article/us-bytedance-videogames-mooton-idUSKBN2BE0ES.
↑Bankhurst, Adam (2022-07-16). "Sony Has Completed Its $3.7 Billion Deal to Acquire Bungie and Welcome It Into the PlayStation Family" (in en). https://www.ign.com/articles/sony-has-completed-its-37-billion-deal-to-acquire-bungie-and-welcome-it-into-the-playstation-family.
↑"$3.7 billion Bungie buyout was approved earlier than Sony expected" (in en-US). 2022-07-15. https://www.tweaktown.com/news/87428/3-7-billion-bungie-buyout-was-approved-earlier-than-sony-expected/index.html.
↑Neltz, András (September 15, 2014). "Microsoft Buys Minecraft Maker Mojang for $2.5 Billion". http://kotaku.com/microsoft-officially-obtains-minecraft-maker-mojang-for-1634795658.
↑Volkman, Eric (February 8, 2021). "Electronic Arts Acquiring GluMobile for $2.4 Billion". https://www.fool.com/investing/2021/02/08/electronic-arts-buying-glu-mobile-for-24-billion/.
↑"Facebook Buys Oculus VR For $2 Billion". http://www.businessinsider.com/facebook-to-buy-oculus-rift-for-2-billion-2014-3.
↑"Zynga Enters Into Agreement to Acquire Istanbul-based Peak, Creator of Top Charting Mobile Franchises Toon Blast and Toy Blast". https://investor.zynga.com/news-releases/news-release-details/zynga-enters-agreement-acquire-istanbul-based-peak-creator-top.
↑"INTERNATIONAL BUSINESS; Power Rangers Meet Pac-Man in $1.7 Billion Deal". https://query.nytimes.com/gst/fullpage.html.
↑"ESL, FACEIT merging in $1.5B deal - Reuters". reuters.com. January 26, 2022. https://www.reuters.com/article/esports-business-esl-faceit-idUSFLM7KhrBZ.
↑"EA acquires Playdemic for $1.4bn". 23 June 2021. https://www.gamesindustry.biz/articles/2021-06-23-ea-acquires-playdemic-for-usd1-4bn.
↑"Gearbox Entertainment joins Embracer Group in $1.3b deal". 3 February 2021. https://www.gamesindustry.biz/articles/2021-02-03-gearbox-entertainment-joins-embracer-group-in-usd1-3b-deal.
↑"Tencent will buy Sackboy developer Sumo in a $1.27bn deal". 19 July 2021. https://www.videogameschronicle.com/news/tencent-will-buy-sackboy-developer-sumo-in-a-1-27bn-deal/.
↑"Electronic Arts Reaches Agreement for Recommended Acquisition of Codemasters Group Holdings PLC" (in en). 2020-12-14. https://www.businesswire.com/news/home/20201213005036/en/Electronic-Arts-Reaches-Agreement-for-Recommended-Acquisition-of-Codemasters-Group-Holdings-PLC.
↑"FunPlus Group sells its game subsidiary to Chinese holding company for $960M". https://venturebeat.com/2014/08/19/funplus-group-sells-its-game-subsidiary-to-chinese-holding-company-for-960m/.
↑"Big Fish Games to be acquired for $885 million". http://www.geekwire.com/2014/churchill-downs-acquires-big-fish/.
↑Reid, Jenni. "Sega to acquire Angry Birds maker Rovio for $776 million" (in en). https://www.cnbc.com/2023/04/17/sega-to-acquire-angry-birds-maker-rovio-for-776-million.html.
↑"Gaming giant EA to pay $775M for BioWare and Pandemic". http://content.usatoday.com/communities/technologylive/post/2007/10/771908/1#.Vm01TIZ96Hs.
↑"PopCap Acquired By Electronic Arts For $750 Million". http://www.mtv.com/news/2463344/popcap-acquired-by-electronic-arts-for-750-million/.
↑"Zynga to acquire Small Giant Games, the maker of Empires & Puzzles, for $700M". https://techcrunch.com/2018/12/20/zynga-to-acquire-small-giant-games-the-maker-of-empires-puzzles-for-700m/.
↑"EA to buy Jamdat Mobile for $680M". http://www.marketwatch.com/story/electronic-arts-to-buy-jamdat-mobile-for-680-million.
↑"Embracer Group merges with Easybrain in $640m deal". 3 February 2021. https://www.gamesindustry.biz/articles/2021-02-03-embracer-group-buys-easybrain-in-usd640m-deal.
↑"Disney acquires casual developer Playdom for $563.2 million". 27 July 2010. http://www.vg247.com/2010/07/27/disney-acquires-casual-developer-playdom-for-563-2-million/.
↑"Macarthur Fortune Holding acquires Runescape dev Jagex for $530 million". 28 April 2020. https://www.gamasutra.com/view/news/361945/Macarthur_Fortune_Holding_acquires_Runescape_dev_Jagex_for_530_million.php.
↑"Zynga acquiring NaturalMotion for $527 million". 30 January 2014. http://www.gamesindustry.biz/articles/2014-01-30-zynga-acquiring-naturalmotion-for-USD527-million.
↑"Embracer Group acquires Saber Interactive in $525m deal". 19 February 2020. https://www.gamesindustry.biz/articles/2020-02-19-embracer-group-acquires-saber-interactive-in-usd525m-deal.
↑"Zynga acquires StarLark, posts record Q2 revenues". 5 August 2021. https://www.gamesindustry.biz/articles/2021-08-05-zynga-acquires-starlark-posts-record-q2-revenues.
↑"Nexon Buys Gloops for $486 Million in Cash to Push Into Mobile Gaming". http://allthingsd.com/20121001/nexon-buys-gloops-for-486-million-in-cash-to-push-into-mobile-gaming//.
↑"Embracer Group acquires Aspyr Media for up to $450 million". 3 February 2021. https://venturebeat.com/2021/02/02/embracer-group-acquires-aspyr-media-for-up-to-450-million/.
↑Kerr, Chris (6 September 2018). "Pearl Abyss acquires EVE Online creator CCP Games for $425 million". Gamasutra. http://www.gamasutra.com/view/news/325971/Pearl_Abyss_acquires_EVE_Online_creator_CCP_Games_for_425_million.php.
↑"Eve Online maker CCP Games sells to Black Desert Online's Pearl Abyss for $425 million". 6 September 2018. https://venturebeat.com/2018/09/06/black-desert-online-creator-pearl-abyss-acquires-eve-online-maker-ccp-games-for-425-million/.'s+Pearl+Abyss+for+$425+million&rft.atitle=&rft.date=6+September+2018&rft_id=https://venturebeat.com/2018/09/06/black-desert-online-creator-pearl-abyss-acquires-eve-online-maker-ccp-games-for-425-million/&rfr_id=info:sid/en.wikibooks.org:Software:List_of_most_expensive_video_game_acquisitions">
↑"Square Enix Makes Bid For Tatio". http://www.gamasutra.com/php-bin/news_index.php?story=6284.
↑"DeNA to Acquire Ngmoco for $400 Million". http://toucharcade.com/2010/10/12/dena-to-acquire-ngmoco-for-400-million/.
↑Johnson, Bobbie; Francisco, San (9 November 2009). "Playfish sells to Electronic Arts in deal worth up to $400m". The Guardian. https://www.theguardian.com/technology/2009/nov/09/playfish-ea.
↑"China's Tencent Buys Riot Games for $400 Million". https://www.pcmag.com/article2/0,2817,2379503,00.asp.
↑"Sony Computer Entertainment buys Gaikai for $380 million". 2 July 2012. http://www.polygon.com/gaming/2012/7/2/3131408/sony-computer-entertainment-buys-gaikai-for-380-million.
↑"Take-Two enters soccer market with $378m Nordeus acquisition". 2 June 2021. https://www.gamesindustry.biz/articles/2021-06-02-take-two-enters-soccer-market-with-usd378m-nordeus-acquisition.
↑"Microsoft buy top games producers Rare". 26 September 2002. http://news.bbc.co.uk/cbbcnews/hi/sci_tech/newsid_2283000/2283354.stm.
↑Brooks, Barnes (August 2, 2007). "Wary of Losing Out Online, Disney Buys Site for Children up to ages from 6 to 16". The New York Times.
↑"EA to acquire Titanfall developer Respawn". 9 November 2017. https://www.polygon.com/2017/11/9/16631136/ea-acquires-respawn-entertainment-titanfall-star-wars.
↑"Embracer Group to Buy Multiple Square Enix Studios and IPs in Huge Acquisition". 2 May 2022. https://www.pushsquare.com/news/2022/05/embracer-group-to-buy-multiple-square-enix-studios-and-ips-in-huge-acquisition.
↑"EG7 acquires Daybreak". December 2020. https://www.gamesindustry.biz/articles/2020-12-01-eg7-acquires-daybreak.
↑"Take-Two acquires mobile developer Social Point for $250m". February 2017. https://www.gamesindustry.biz/articles/2017-02-01-take-two-acquires-mobile-developer-social-point-for-usd250m.
↑"Zynga Acquires Leading Global Mobile Game Developer Gram Games; Team Behind Hit Titles Merge Dragons! and 1010!" (Press release). 30 May 2018.
↑"Sony paid $229 million for Insomniac" (in en). 10 February 2020. https://www.gamesindustry.biz/articles/2020-02-10-sony-paid-usd229-million-for-insomniac.
↑"Report: TT Games sold to Warner Bros. for approx. $210 million". https://www.engadget.com/2007/11/12/report-tt-games-sold-to-warner-bros-for-approx-210-million/.
↑Cutler, Kim-Mai. "OMGWHAT? GREE Acquires Mobile-Social Game Developer Funzio For $210M" (in en). TechCrunch. https://techcrunch.com/2012/05/01/gree-acquires-mobile-social-game-developer-funzio-terms-are-undisclosed/.
↑"Zynga Buys 'Draw Something' Maker OMGPOP for $200 Million". http://www.macrumors.com/2012/03/21/zynga-buys-draw-something-maker-omgpop-for-200-million/.
↑"Lycos Acquires Gamesville.com for $207 Million". http://www.thefreelibrary.com/Lycos+Acquires+Gamesville.com+for+$207+Million;+One+of+the+Web's...-a057765252.
↑Kerr, Chris (August 18, 2020). "Take-Two Interactive acquires mobile studio Playdots for $192 million". Gamasutra. https://www.gamasutra.com/view/news/368412/TakeTwo_Interactive_acquires_mobile_studio_Playdots_for_192_million.php.
↑"Zynga completes its acquisition of hyper-casual game maker Rollic". 2 October 2020. https://techcrunch.com/2020/10/02/zynga-completes-rollic-acquistion/.
↑Harmonix
↑"Jam City acquires Ludia for $165m". 8 September 2021. https://www.gamesindustry.biz/articles/2021-09-08-jam-city-acquires-ludia-for-usd165m.
↑"Report: Warner Bros to pay $160 million for Turbine". 23 April 2010. https://www.gamesindustry.biz/articles/report-warner-bros-to-pay-USD160-million-for-turbine.
↑"De Blob publisher THQ Nordic buys Koch Media for €121m". 14 February 2018. https://www.gamesindustry.biz/articles/2018-02-14-de-blob-publisher-thq-nordic-buys-koch-media-for-121m.
↑"Tencent To Acquire 'Conan: Exiles' Developer Funcom In $148 Million Bid". https://www.forbes.com/sites/erikkain/2020/01/22/tencent-offers-148-million-to-acquire-conan-exiles-developer-funcom/.
↑"Embracer Group acquires Flying Wild Hog". https://embracer.com/release/embracer-group-acquires-flying-wild-hog/.
↑"Infogrames Entertainment Completes Acquisition of Controlling Stake in GT Interactive Software" (Press release). Infogrames. December 17, 1999. Archived from the original on 2000-08-15. Retrieved 2016-06-05.
↑"Leaf Mobile confirms $125m acquisition of East Side Games". 8 February 2021. https://www.gamesindustry.biz/articles/2021-02-08-leaf-mobile-confirms-usd125m-acquisition-of-east-side-games.
↑"Electronic Arts and Maxis Inc. announce definitive agreement to merge". http://www.thefreelibrary.com/Electronic+Arts+and+Maxis+Inc.+announce+definitive+agreement+to...-a019471549.
↑"EMBRACER GROUP ENTERS INTO AGREEMENT TO ACQUIRE PERFECT WORLD ENTERTAINMENT". https://embracer.com/release/embracer-group-enters-into-agreement-to-acquire-perfect-world-entertainment/.
↑"Electronic Arts to Buy Westwood Studios". http://www.thefreelibrary.com/Electronic+Arts+to+Buy+Westwood+Studios+From+Virgin+Interactive...-a050247432.
↑"Square Enix Trying To Buy Tomb Raider". 12 February 2009. https://kotaku.com/square-enix-trying-to-buy-tomb-raider-5152117.
↑"A Thinking Ape Acquired By DECA Games For USD $105 Million". 18 November 2020. https://techcouver.com/2020/11/18/a-thinking-ape-acquired-by-embracer-group/.
↑"Nordisk Film acquires Avalanche Studios". 30 May 2018. https://www.gamesindustry.biz/articles/2018-05-30-nordisk-film-acquires-avalanche-studios.
↑"Company News; Hasbro Completes Sale Of Interactive Business" from The New York Times
↑"Sumo Group acquires Pipeworks for $100m" (in en). 30 September 2020. https://www.gamesindustry.biz/articles/2020-09-30-sumo-group-acquires-pipeworks-for-usd100m.
↑Tanner, Lisa (February 17, 2008). "Ensemble's success spurred acquisition by Microsoft". https://www.bizjournals.com/dallas/stories/2008/02/18/focus3.html.
↑"Hasbro Buying Alameda's MicroProse" from the San Francisco Chronicle
↑"SNK Playmore purchased by Chinese company Leyou Millenium". http://www.eventhubs.com/news/2015/aug/06/snk-playmore-purchased-chinese-company-leyou-millenium/.
↑"Nacon acquires Daedalic Entertainment". 17 February 2022. https://www.gamesindustry.biz/articles/2022-02-17-nacon-acquires-daedalic-entertainment.
↑"Eidos announces results and acquisition of Io Interactive". https://www.gamespot.com/articles/eidos-announces-results-and-acquisition-of-io-interactive/1100-6090628/.
↑"Cryptic Bought For $50 Million". http://www.gameinformer.com/b/news/archive/2011/05/31/cryptic-bought-for-50-million.aspx.
↑Dealessandri, Marie (December 15, 2020). "Keywords acquires High Voltage Software for $50m". https://www.gamesindustry.biz/articles/2020-12-15-keywords-acquires-high-voltage-software-for-usd50m.
↑"EA pays $48 million for Criterion". https://www.gamespot.com/articles/ea-pays-48-million-for-criterion/1100-6104101/.
↑Grubb, Jeff (August 5, 2021). "Focus Home Interactive acquires Dotemu to capitalize on retro nostalgia". Venture Beat. https://venturebeat.com/2021/08/05/focus-home-interactive-acquires-dotemu-to-capitalize-on-retro-nostalgia/. Retrieved August 5, 2021.
↑"Embracer Group acquires multiple studios, including 4A Games". 13 August 2020. https://www.gamesindustry.biz/articles/2020-08-13-embracer-group-acquires-multiple-studios-including-4a-games.
↑"Nacon acquires Cricket 19 developer Big Ant Studios for $42.5 million". 22 January 2021. https://www.gamasutra.com/view/news/376547/Nacon_acquires_Cricket_19_developer_Big_Ant_Studios_for_425_million.php.
↑ 88.088.188.288.3"Admission Document Devolver Digital Inc.". https://investors.devolverdigital.com/files/downloads-and-publications/Admission-Document-Devolver-Digital-Inc.pdf.
↑ 89.089.1Rogers, Dan Lee (March 3, 2004). "The End Game: How Top Developers Sold Their Studios – Part One". https://gamasutra.com/view/feature/130449/the_end_game_how_top_developers_.php.
↑"ELECTRONIC ARTS ANNOUNCES AGREEMENT TO ACQUIRE ORIGIN SYSTEMS". http://www.thefreelibrary.com/ELECTRONIC+ARTS+ANNOUNCES+AGREEMENT+TO+ACQUIRE+ORIGIN+SYSTEMS-a012613875.
↑"THQ Nordic acquires Coffee Stain and Bugbear Entertainment". https://www.gamasutra.com/view/news/330658/THQ_Nordic_acquires_Coffee_Stain_and_Bugbear_Entertainment.php.
↑Brian Crecente (2009-05-21). "Warner Bros. Offers to Buy Most of Midway - Midway". Kotaku. http://kotaku.com/5264320/warner-bros-offers-to-buy-most-of-midway.
↑Fritz, Ben; Pham, Alex (2009-05-22). "Warner Bros. makes bid for Midway Games". Los Angeles Times. http://articles.latimes.com/2009/may/22/business/fi-ct-midway22.
↑"TinyBuild acquires Versus Evil and Red Cerberus in $31.3m deal" (in en). November 23, 2021. https://www.gamesindustry.biz/articles/2021-11-23-tinybuild-acquires-versus-evil-and-red-cerberus-in-usd31-3m-deal.
↑"Codemasters buys Slightly Mad Studios for $30m". https://www.gamesindustry.biz/articles/2019-11-28-codemasters-buys-slightly-mad-studios-for-usd30m.
↑Carless, Simon (13 July 2006). "Atari Sells Driver, Reflections To Ubisoft". Gamasutra. http://www.gamasutra.com/view/news/101026/Atari_Sells_Driver_Reflections_To_Ubisoft.php.
↑"Rumor: Sony considers FromSoftware as potential acquisition candidate". 19 April 2022. https://gameworldobserver.com/2022/04/19/rumor-sony-considers-fromsoftware-as-potential-acquisition-candidate.
↑"Activision to Acquire Treyarch Invention". Reuters. October 4, 2001. https://www.latimes.com/archives/la-xpm-2001-oct-04-fi-53391-story.html.
↑"TinyBuild acquires Bad Pixel for $17.1m". 15 September 2021. https://www.gamesindustry.biz/articles/2021-09-15-tinybuild-acquires-bad-pixel-for-usd17-1m.
↑"GT Buys UK Dev House". https://www.gamespot.com/articles/gt-buys-uk-dev-house/1100-2465913/.
↑Kennedy, Sam (29 September 1999). "Take-Two Acquires DMA Design". CBS Interactive. https://www.gamespot.com/articles/take-two-acquires-dma-design/1100-2450254/.
↑"Embracer Group acquires Little Nightmares dev Tarsier Studios for $10.5m". https://www.gamesindustry.biz/articles/2019-12-20-embracer-group-acquires-little-nightmares-dev-tarsier-studios-for-usd10-5m.
↑McAloon, Alissa (August 19, 2021). "TinyBuild to 'acquihire' Rawmen developer Animal for up to $10.2 million". Gamasutra. https://www.gamasutra.com/view/news/387100/TinyBuild_to_acquihire_Rawmen_developer_Animal_for_up_to_102_million_.php. Retrieved August 19, 2021.
↑"Updated: Opera buys GameMaker Studio maker YoYo Games for $10 million". 19 January 2021. https://www.gamasutra.com/view/news/376373/Playtech_sells_GameMaker_Studio_maker_YoYo_Games_for_10_million.php.
↑"Atari is acquiring retro remaster specialist Nightdive Studios". 23 March 2023. https://www.videogameschronicle.com/news/atari-is-acquiring-retro-remaster-specialist-nightdive-studios/.
↑Takahashi, Dean (18 December 2016). "Sweden's Starbreeze buys Indian video game studio Dhruva Interactive". https://venturebeat.com/2016/12/18/swedens-starbreeze-buys-indias-video-game-studio-dhruva-interactive/.
↑"Focus Home Interactive acquires The Surge dev Deck13". 29 June 2020. https://www.vg247.com/2020/06/29/focus-home-interactive-acquires-deck13/.
↑Valentine, Rebekah (13 May 2019). "Rockstar acquires Dhruva Interactive from Starbreeze for $7.9m". GamesIndustry.biz. https://www.gamesindustry.biz/articles/2019-05-13-rockstar-acquires-dhruva-from-starbreeze-for-usd7-9m.
↑"Paradox Interactive to acquire Seattle-based Harebrained Schemes" (in en-US). https://www.paradoxinteractive.com/en/paradox-interactive-to-acquire-seattle-based-harebrained-schemes/.
↑"Take-Two Acquires Barking Dog Studios". 2 August 2002. https://www.gamasutra.com/view/news/92359/TakeTwo_Acquires_Barking_Dog_Studios.php.
↑Takahashi, Dean (22 September 2017). "Ubisoft shareholders support Guillemot family, but Vivendi threat lingers". https://venturebeat.com/2017/09/22/ubisoft-shareholders-support-guillemot-family-but-vivendi-threat-lingers/.
↑Crecente, Brian (20 March 2018). "Vivendi Sells All of its Ubisoft Shares to Tencent and Others". https://www.rollingstone.com/glixel/features/vivendi-sells-all-of-its-ubisoft-shares-to-tencent-and-others-w518120.
↑McAloon, Melissa (5 March 2019). "Vivendi has sold off its final Ubisoft shares". http://www.gamasutra.com/view/news/338021/Vivendi_has_sold_off_its_final_Ubisoft_shares.php.
↑Terdiman, Daniel (February 24, 2008). "EA tries to buy Take-Two to keep its top spot". CNET. https://www.cnet.com/news/ea-tries-to-buy-take-two-to-keep-its-top-spot/.
↑Das, Anupreeta (September 14, 2008). "Electronic Arts ends merger talks with Take Two". Reuters. https://www.reuters.com/article/us-taketwo-electronicarts/electronic-arts-ends-merger-talks-with-take-two-idUSN1439228620080915.
↑Curtin, Matthew (April 29, 2003). "Game maker eyes Vivendi unit". The Orlando Sentinel: p. C3. https://www.newspapers.com/clip/86413429/game-maker-eyes-vivendi-unit/.
↑Phillips, Tom (November 10, 2020). "GTA publisher Take-Two confirms purchase of Codemasters in deal worth nearly $1bn". https://www.eurogamer.net/articles/2020-11-10-gta-publisher-take-two-will-buy-codemasters-for-nearly-usd1bn.
↑Yin-Poole, Wesley (December 14, 2020). "EA overtakes Take-Two with $1.2bn offer for Codemasters". https://www.eurogamer.net/articles/2020-12-14-ea-overtakes-take-two-with-usd1-2bn-offer-for-codemasters.
↑"Take-Two withdraws bid for Codemasters following EA offer of $1.2bn". GamesIndustry.biz. January 13, 2021. https://www.gamesindustry.biz/articles/2021-01-13-take-two-withdraws-bid-for-codemasters-following-ea-offer-of-usd1-2bn.
↑Robinson, Andy (18 February 2021). "EA has officially completed its purchase of Codemasters". https://www.videogameschronicle.com/news/ea-has-officially-completed-its-purchase-of-codemasters/.
↑"Playtika tries to buy Rovio". 19 January 2023. https://www.gamesindustry.biz/playtika-tries-to-buy-rovio.
↑"The Playtika-Rovio deal is off – but talks with other suitors continue". 22 March 2023. https://mobilegamer.biz/the-playtika-rovio-deal-is-off-but-talks-with-other-suitors-continue/.
↑"GT Interactive to Expand as World's Fastest Growing Interactive Entertainment Company Through Acquisition of MicroProse" from BNET Research Center
↑"$250 Million Stock Deal for Microprose" from The New York Times
↑"Company News; Microprose And Gt Interactive End Merger Talks" from The New York Times
↑"Hasbro, Inc. Announces Definitive Agreement to Acquire MicroProse, Inc.". Hasbro Inc.. August 12, 1998. http://www.thefreelibrary.com/Hasbro,+Inc.+Announces+Definitive+Agreement+to+Acquire+MicroProse,...-a050243864.
↑Thorsen, Tor (2008-08-29). "Report: Square Enix makes $200M Tecmo bid". GameSpot. http://www.gamespot.com/news/square-enix-makes-200m-tecmo-bid-6196996.
↑"Eidos Accepts Elevation Buyout; SCi Makes Play". 29 March 2005. https://assets.billboard.com/articles//1415017/eidos-accepts-elevation-buyout-sci-makes-play.
↑"Bono's boys bow out of Eidos bid". https://www.gamespot.com/articles/bonos-boys-bow-out-of-eidos-bid/1100-6122793/.
↑Sarken, Samit (January 23, 2013). "Sega offers $26.6M for Relic Entertainment in THQ auction, ZeniMax bids $26.3M". https://www.polygon.com/2013/1/23/3908234/relic-entertainment-acquisition-sega. Retrieved August 3, 2021.
↑Goldfarb, Andrew (2013-01-23). "THQ Dissolved, Saints Row, Company of Heroes Devs Acquired". http://www.ign.com/articles/2013/01/23/thq-dissolved-saints-row-company-of-heroes-darksiders-devs-acquired.
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