In hacking, a wargame (or war game) is a cyber-security challenge and mind sport in which the competitors must exploit or defend a vulnerability in a system or application, and/or gain or prevent access to a computer system.[1][2][3]
A wargame usually involves a capture the flag logic, based on pentesting, semantic URL attacks, knowledge-based authentication, password cracking, reverse engineering of software (often JavaScript, C and assembly language), code injection, SQL injections, cross-site scripting, exploits, IP address spoofing, forensics, and other hacking techniques.[4]
Wargames are also used as a method of cyberwarfare preparedness.[5] The NATO Cooperative Cyber Defence Centre of Excellence (CCDCOE) organizes an annual event, Locking Shields, which is an international live-fire cyber exercise.[5][6] The exercise challenges cyber security experts through real-time attacks in fictional scenarios and is used to develop skills in national IT defense strategies.[6]
Wargames can be used to teach the basics of web attacks and web security, giving participants a better understanding of how attackers exploit security vulnerabilities.[1] Wargames are also used as a way to "stress test" an organization's response plan and serve as a drill to identify gaps in cyber disaster preparedness.[3]
Original source: https://en.wikipedia.org/wiki/Wargame (hacking).
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Categories: [Hacking (computer security)] [Computer security] [Cyberwarfare]